Thorware.org http://www.thorware.org/forum/ |
|
Tools http://www.thorware.org/forum/viewtopic.php?f=3&t=8 |
Page 1 of 1 |
Author: | Poompop [ Fri Jun 05, 2009 12:22 pm ] |
Post subject: | Tools |
I'm curious to know about the tools that you used to bring Light's End to life. Is the game very "hard-coded", or did you craft level editors, conversation editors, etc to make creating content easy? The fans want to know! |
Author: | Thor [ Fri Jun 05, 2009 1:16 pm ] |
Post subject: | Re: Tools |
Well, we didn't have a full blown editor to place objects and characters, what we had were XML files that described characters positions and whatnot. So I would go into an image editor and open the map, find the pixel coordinates where I wanted to place a character, trigger, or whatever, then go into the XML file and type it in. Clunky, but effective. Luckily all the game content was data driven using XML, text, and other files and not hard-coded in C#, which made things a little easier. I also made a command-line tool for our collision and pathfinding. It converts a black and white bitmap image that represents collision with red dots representing pathfinding nodes to a more compact format that we use in the game. It also builds the waypoint connections by doing line of sight checks against the collision. I've definitely wished I had a more graphically oriented tool, but it just wasn't worth the effort to make such a nice tool for this one project. |
Page 1 of 1 | All times are UTC - 8 hours [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |